Nome Utente: 
Password : 
Restringi sessione all'IP 
Online in 1gg

Testing the Simulation Hypothesis

Posizione globale: 198
Punteggio totale: 110647
Posts : 1795
Grazie: 1390
Voti+: 961
Registrato: 18a 259gg




Ultima visita: 65gg 10ore
L'utente è Offline
Testing the Simulation Hypothesis
Google/traduci0Grazie!0Bel post!0Brutto post! Link
Do we live in a simulation?

To find out, i crafted this experiment.

We use the double slit experiment, and measure the particles passing through.
This should make the waves collapse.

Now, we increase the rate of the particles vastly.

My theory is, that even though the particles are observed, not all waves collapse, due to limited CPU power.

This means even tho we counted *all* particles left or right, the picture at the wall is a mixture of waves and slots.
This would be a hint to be in a simulation.

- gizmore
The geeks shall inherit the properties and methods of object earth.
Posizione globale: 2
Punteggio totale: 747640
Posts : 441
Grazie: 501
Voti+: 478
Registrato: 17a 97gg












L'utente è Offline
RE: Testing the Simulation Hypothesis
Google/traduci1Grazie!1Bel post!0Brutto post! Link
How again were you counting the particles without the waves collapsing?

"Now, we increase the rate of the particles vastly." Now there's an understatement. :p

Anyway, they no longer do full scale simulation. They pretty quickly figured they only had to simulate that one brain and some roughly believable inputs.
Posizione globale: 198
Punteggio totale: 110647
Posts : 1795
Grazie: 1390
Voti+: 961
Registrato: 18a 259gg




Ultima visita: 65gg 10ore
L'utente è Offline
RE: Testing the Simulation Hypothesis
Google/traduci0Grazie!0Bel post!0Brutto post! Link
We count the amount on the left and the right slit.

So the picture at the wall should be particle view (2 big slits)

Now we increase the throughput.

If it's a simulation, the number of particles collapsing might be too high, resulting in a mixture of wave view and particle view.
The geeks shall inherit the properties and methods of object earth.
Posizione globale: 2
Punteggio totale: 747640
Posts : 441
Grazie: 501
Voti+: 478
Registrato: 17a 97gg












L'utente è Offline
RE: Testing the Simulation Hypothesis
Google/traduci1Grazie!1Bel post!0Brutto post! Link
Citazione da gizmore
26 Giu 2024 - 15:46:28

This means even tho we counted *all* particles left or right, the picture at the wall is a mixture of waves and slots.

My point being that if the result of the wall is a mixture, you cannot have counted all particles, AFAIK. The two "slots" on the wall are the result of the collapse happening at the slits, which is due to the counting. If you have a "wave view", the collapse didn't happen until it hit the wall (or: your eye, measuring device, whatever), meaning that the particle didn't just go through one of the slits and you cannot have counted it.

Not that any of it matters much. It is quite an assumption that "limited CPU power" would stop collapse. You could just as easily assume the opposite: collapse reduces complex waves to simple "billiard-ball" particles. Perhaps they will collapse before even reaching the slits to preserve resources!
quangntenemy, TheHiveMind, Z, balicocat, Ge0, arraez, jcquinterov, hophuocthinh, alfamen2, burhanudinn123, Ben_Dover, stephanduran89, braddie0, fpombal, csuquvq utenti hanno sottoscritto il thread e ricevo le E-Mail di notifica.
1 persone stanno visualizzando il thread.
Questo thread è stato visualizzato 3039 volte.

PHP Fatal Error(1): Constant E_STRICT is deprecated since 8.4, the error level was removed in www/protected/config.php line 6


Backtrace starts in [unknown file] line ?. GWF_Debug::shutdown_function() core/inc/util/GWF_Debug.php line 109. GWF_Debug::error_handler().... core/inc/util/GWF_Debug.php line 180.